Statspage

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Strength[edit]

Stat Descriptors:

  • 08-09 = infantile
  • 10-13 = weak
  • 14-16 = average
  • 17-20 = strong
  • 21-23 = herculean
  • 24-25 = titanic

Hitroll and Damage Roll:

  • 19 = +3 to hit, +3 to damage
  • 20 = +3 to hit, +4 to damage
  • 21 = +4 to hit, +5 to damage
  • 22 = +4 to hit, +6 to damage
  • 23 = +5 to hit, +7 to damage
  • 24 = +5 to hit, +8 to damage
  • 25 = +6 to hit, +9 to damage

Fist of the Titans (Legacies) is +10 max wield weight.

Strength Max_wield (lbs)
3 3
4 4
5 5
6 6
7 7
8 8
9 9
10 10
11 11
12 12
13 13
14 14
15 15
16 16
17 22
18 25
19 30
20 35
21 40
22 45
23 50
24 55
25 60

– Posted by Nightshade

Intelligence[edit]

Stat Descriptors:

  • 08-09 incompetent
  • 10-13 slow
  • 14-16 average
  • 17-20 genius
  • 21-23 super-genius
  • 24-25 god-like

Percent of Skills With 1 Practice:

  • 14 = 29% practicing
  • 15 = 32% practicing
  • 16 = 35% practicing
  • 17 = 38% practicing
  • 18 = 41% practicing
  • 19 = 45% practicing
  • 20 = 50% practicing
  • 21 = 56% practicing
  • 22 = 61% practicing
  • 23 = 71% practicing
  • 24 = 75% practicing
  • 25 = 75% practicing

Wisdom[edit]

Stat Descriptors:

  • 08-09 fool
  • 10-13 dim
  • 14-16 average
  • 17-20 wise
  • 21-23 sagacious
  • 24-25 profound

Practices Gained Per Level:

  • 15 = 1 practices per level
  • 16 = 2 practices per level
  • 17 = 2 practices per level
  • 18 = 3 practices per level
  • 19 = 3 practices per level
  • 20 = 3 practices per level
  • 21 = 3 practices per level
  • 22 = 4 practices per level
  • 23 = 4 practices per level
  • 24 = 5 practices per level
  • 25 = 6 practices per level

Dexterity[edit]

Stat Descriptors:

  • 08-09 hopeless
  • 10-13 clumsy
  • 14-16 average
  • 17-20 dexterous
  • 21-23 quick
  • 24-25 deft

Bonus Armor Class:

  • 25 = -120 AC
  • 24 = -105 AC
  • 23 = -90 AC
  • 22 = -75 AC
  • 21 = -60 AC
  • 20 = -50 AC
  • 19 = -40 AC
  • 18 = -30 AC
  • 17 = -20 AC
  • 16 = -15 AC
  • 15 = -10 AC
  • 14 = +0 AC
  • 13 = +0 AC
  • 12 = +0 AC
  • 11 = +0 AC
  • 10 = +0 AC
  • 09 = +0 AC
  • 08 = +0 AC
  • 07 = +0 AC
  • 06 = +10 AC
  • 05 = +20 AC
  • 04 = +30 AC
  • 03 = +40 AC
  • 02 = +50 AC
  • 01 = +50 AC

Number of Items Held:

Depends on both Size and Dexterity.

Constitution[edit]

Stat Descriptors:

  • 08-09 sickly
  • 10-13 weak
  • 14-16 average
  • 17-20 healthy
  • 21-23 hearty
  • 24-25 vigorous

Charisma[edit]

Stat Descriptors:

  • 08-09 despised
  • 10-13 repulsive
  • 14-16 average
  • 17-20 charismatic
  • 21-?? disarming