RankingList

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AreaList | RankingList | RangerRanking | RankingEquipmentGood | RankingEquipmentEvil |

01-05[edit]

Evil Align mobs
Graveyard (skeletons, graverobbers, zombies, ghouls, banshees) {Civilized}
Kobold Warrens (kobolds,tough kobolds) {Caves/Civilized}
Ysigrath (muckdwellers, crocidiles, leeches) {Marsh}
AzrethForest (gibberlings) {Forest}
Neutral Align mobs
Good Align mobs
Aldevari (men, women, girls, boys, guards, hunters) {Forest/Plains}
Graveyard (mourners, gravediggers, ghosts) {Civilized}
TheCopehamInn (twins, servants, locals, regulars) {Civilized}

05-10[edit]

Evil Align mobs
GoblinVillage (children, males, females, guards, orcs) {Civilized/Caves}
Graveyard (skeletons, graverobbers, zombies, ghouls, banshees) {Civilized}
ForestOfNoWhere (beasts,slugs,angnos,laxians) {Forest}
ForestofProsemy (wolves) {Forest}
VioletWoodland (gibberlings) {Forest}
Galadon Sewers (ooze elementals, ooze mephits, deranged conjurer) {Civilized}
Neutral Align mobs
Forgotten Crypts (rats) {Civilized}
West Dairen Road Dagdan (turkeys) {Civilized}
Good Align mobs
Aldevari (men, women, girls, boys, guards, hunters) {Forest/Plains}
Graveyard (mourners, gravediggers, ghosts) {Civilized}
TheValeofArendyl (cooshees, wilders, scouts, sentries, elders) {Forest}
Aratouldain (wood-elves) {Forest}

10-15[edit]

Evil Align mobs
Ashes of nowhere (beasts,lumberjacks,burners) {Civilized}
ForestOfNoWhere (laxians,stalkers,gnolls,taglos) {Forest}
GolGalath (orcs) {Mountains?}
Gamepath (sentries) {Mountains}
AzrethForest (sow taglos) {Forest}
Galadon Sewers (ooze elementals, ooze mephits, deranged conjurer)
Forgotten Crypts (bats) {Civilized}
Neutral Align mobs
Good Align mobs
Balator (orphans) {Civilized}
ForestOfNoWhere (various sized forest guardians) {Forest}
KeepoftheFhalaugash (warriors) {Forest}
VoralianCity (citizens) {Civilized}
Ysigrath (k'sra villagers, k'sra hunters) (Ysigrath) {Marsh}
Absolom Arkham (villagers, farmers, fieldhands) {Civilized}
Aturi (villagers, patrons, maids) {Civilized}

15-20[edit]

Evil Align mobs
AzrethForest (taglos, female tresnores, male tresnores) {Forest}
Ashes of nowhere (beasts,lumberjacks,burners) {Civilized}
ForestOfNoWhere (stalkers,gnolls,taglos,burners) {Forest}
RuinedKeep (guards) {Civilized}
TabershawsKeep (wyverns) {Civilized}
VelkynOloth (trail guards) {Plains}
Galadon Sewers (smugglers, thugs, half-orcs) {Civilized}
Forgotten Crypts (Zombies) {Civilized}
Neutral Align mobs
EvermoonHollow (elf citizens) {Civilized}
Good Align mobs
EmeraldForest (pixies, sprites, brownies) {Forest}
FieldsOfBalator (various) {Plains}
ForestOfNoWhere (various sized forest guardians) {Forest}
Galadon (cityguards) {Civilized}
OutlyingVillages (fieldhands, etc.) {Civilized}
TirTalath (militiamen,wandering mages, shoppies) {Civilized}
Akan (villagers, watchmen) {Civilized}
Haunted Woods (various) {Forest}

20-25[edit]

Evil Align mobs
CeawlinKeep (guards) {Civilized}
ChessmastersTower (black pawns, black rooks) {Civilized}
HiddenForest (lesser trolls, greater trolls) {Forest}
AzrethForest (male tresnores) {Forest}
VelkynOloth (guards) {Civilized}
Forgotten Crypts (Skeletons) {Civilized}
Neutral Align mobs
EvermoonHollow (citizens, guards) {Civilized}
Good Align mobs
Basilica (elven messengers)
RuinsOfDelarTol (diggers, guards, cooks) {Civilized}
Akan (shoppies) {Civilized}
ChessmastersTower (white pawns, white rooks) {Civilized}
CastleAkan (servants, workers) {Civilized}
Aturi (shoppies) {Civilized}
EmeraldForest (dryads, nymphs) {Forest}
MansionofTwilight (elves, etc) {Forest}

25-30[edit]

Evil Align mobs
ArialCity (prisoners) {Civilized}
CeawlinKeep (Sergeants, lieutenants) {Civilized}
ChessmastersTower (black pawns, black rooks) {Civilized}
TalshidarCaves (talshidar) {Caves}
VelkynOloth (guards) {Civilized}
Neutral Align mobs
Good Align mobs
Arkham (guards) {Civilized}
Basilica (novice knights)
Darsylon (guildguards) {Civilized}
EmeraldForest (lady rangers, rangers) {Forest}
JadeMountains (jade elves) {Mountains}
PlainsOfArendyl (feasting elves, elven guards) {Plains}
Halfling lands (shoppies) {Civilized}
VoralianCity (peacekeepers) {Civilized}}

30-35[edit]

Evil Align mobs
ArialCity (prisoners, dark guards) {Civilized}
DrogranHills (ugruks) {Plains}
CastleofBarovia (skeletons) {Civilized}
CrystalIsland (guards) {Mountains}
DranetyWoods (owlbears) {Forest}
ElementalTemple (acolytes) {Civilized}
FrigidWastelands (frost giants) {Mountains}
Mausoleum (juju zombies) {Civilized}
MountKiadanaRah (fire giants) {Civilized/Mountains}
MinesOfZakiim (arial miners) {Civilized}
West of Udgaard (Udgaardian patrollers) {Mountains}
Neutral Align mobs
Good Align mobs
AzureMain (explorers) {Civilized}
Battlefield (feared swordmen, human trumpeters) {Mostly Plains}
Darsylon (merchants) {Civilized}
GaladonianSettlement (shoppies) {Civilized}
LochTerradian (storm giant guards - most are warrior specs or paladins. All aid.) {Civilized}

35-40[edit]

Evil Align mobs
ArialCity (dark guards) {Civilized}
CastleofBarovia (zombies) {Civilized}
ElementalTemple (acolytes) {Civilized}
TethAzeleth (warrior students) {Civilized}
Neutral Align mobs
Good Align mobs
Treants in PlainsOfArendyl {Plains}
Dwarves in DelarTol {Civilized}
Basilica (knights) {Civilized}
Battlefield (dwarf beserkers, elven archers, large guards) {Mostly Plains}
LochTerradian (war-weary storm giants - but be wary, guards help them and weaponbreak) {Civilized}

40-45[edit]

Evil Align mobs
ArialCity (dark guards) {Civilized}
TethAzeleth (warrior students) {Civilized}
Maltrakis (headhunters) {Marsh}
HighLords (wraiths) {Civilized}
Yzekon under DelarTol (duergar raiders) {Civilized}
Neutral Align mobs
Lower Cragstone (citizens, guards, all hasted) {Civilized}
Good Align mobs
RuinsOfTheDeep (silver spirits) {Water}

45-51[edit]

Evil Align mobs
RuinsOfTheDeep (sahuagin) {Water}
TharAcacia (evil mages) {Forest?}
SlaveMinesOfSitran (slavers) {Caves/Civilized}
MountCalandaryl (skeletons) {Mountain}
Aran-gird (duergar) {Caves}
Maethien (nightwalkers) {Civilized}
Neutral Align mobs
Good Align mobs
MountKiadanaRah (storm giants) {Mountain}
RuinsOfTheDeep (gray/gold spirits) {Water}
TharAcacia (good mages) {Civilized}
Mortorn (dwarves) {Civilized}

Notes[edit]

  • Based off of Isildur's original Ranking List 1.11, 2005.
  • Terrains added by Yhorian, 2007.
  • Edited to be more like the ranger ranking area, which is easier to scroll through. Inquisitor, 2008.
  • Updated constantly by the Community, thank you all.