RankingEquipmentGood

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Ranking Equipment for Goodies[edit]

Low Level Gear (1-20):

worn on finger:

  • Garnet Ring (nobles, Aldevari - (L8, 5 5 5 7, dam +2, gem, w1)
  • silver ring enamelled with a black rose, Barovia - in werewolf cave, be invis, get all bones, flee out from werewolf. (+20 hp +2 con)
    • (Player note = Good chance that low level mages will die in one round)
  • Opal ring (colossal tree, Feanwyyn) (+2 dam)
  • a ring bearing the seal of Telenius (NorthernRoads:North Road, corpse near wagon) - (hp +4/mana +10)
  • ring of plain maple wood (OneHeart Encampment) - (hp 10)
  • small wooden ring (girls Aldevari) - (m-regen 5%)
  • thin ring of gold (paladin Vast Plains, just east of Tir-Talath) - (sspell -2 dex 1, magic, GLOWS)
  • pitch-black ring (watchman searching for crime, Udgaard) - (10 hp 1 dam 1 con), (watch for patrollers)
  • Strange Ring (ghoul/skeleton/zombie, Graveyard) - (+1 wis +5 mana)
  • silvery ring (weak wandering cityguards, Galadon) - (ac -5 sspell -3, GLOWS)
  • Platinum signet ring (serpent, Ysigrath - (hp +20 -5 svs) orderly_only
  • tarnished silver ring (giant rat in bottom of cistern, Galadon Sewers) - (hit 4)
  • simple golden ring (Disciple Hannah, Loch Grynmear) - (sspell -5)

worn around neck:

  • Fine Leather Cloak (Academy) - (+3 to hit +1 to dex)
  • Necklace of Hydra teeth (Kobold) - (int +1)
  • (glow) wyvern amulet (wyvern mother, TabershawsKeep) - (int +2 wis +2)
  • White/Red/Black cloak of a mage (Devout Freewoman, Blessed Abode of the Unicorn PlainsOfUdgaard - (mana +15 svs -5 int +2) mage_only, changes color when held, can request
  • green tunic (elven surveyor, Lumberyard ) - (str +1)
  • amulet of control (Mother Wyvern, TabershawsKeep) - (sspell -1 wis +1 int +1)
  • Necklace of Hydra teeth(Kobold) - (int +1)
  • Brass collars (thugs, Sewers) - (hit +1, dam +1, anti-neutral)
  • sandy-brown desert cloak (hunters, DesertOfAraile) - (hp +20) can request
  • star ruby necklace (gypsy fortune-teller, Seaport) - (int 1 wis 1)
  • necklace of shells (shady figure, V'Dramir's Cove) - (hit 1 dex 1 m-regen 5%)
  • necklace of pyrohydra teeth (Pyrohydra, Heart of Ysigrath sometimes on ground in cave) - (ssbreath -3 dam 1 str 1)
  • necklace of porcupine quills (beastman OneHeart Encampment) - (mana 12 dex -1)
  • greenish-brown forest cloak (hunters Aldevari) - (hp 3 m-regen 4%)
  • royal blue cloak (nobles Aldevari) - (chr 2 m-regen 4%)
  • deep red robe (nobles Aldevari) - (chr 2 m-regen 4%)
  • ruby necklace (elf mage Aldevari) - (mana 10 int 1)
  • ruby locket (Bramblefield merchants BramblefieldRoad) - (dam 1, hit 1, cha 1, glowing)
  • charm necklace (blind troglodyte seer, Troglodyte Caverns) - (sspell -2, mana 15 wis 1, w0.10)
  • iridescent stone amulet (Qendriko, Mouldrilars) - mana 25 int 2 wis 2, sometimes on ground
  • silver amulet (prisoner elf, GoblinVillage) - con 1 wis 1

Worn on Body:

  • plate mail vest (guards, Aldevari) - (+hp)
  • (glow) Shirt of Silver Chain (Bilkon, TabershawsKeep) - (L18 4 3 5 dam +2 hit +1)
  • Wyvern scale shirt (Wyvern's nest, TabershawsKeep) - (dam +2, str +1)
  • Plate-mail (KeepOfRighteous) - (hp +10)
  • Glauruk hide tunic (trapper, GlaurukSpawningGround) - (hp +15? svp -?), request
  • fine steel breastplate (minotaur bodyguard, Troglodyte Caverns) - (dam 1 hit 1 hp 5)
  • lightweight mail hauberk (cultists Forgotten Crypts under Arkham) - (hp 8 con 1)
  • steel hauberk (KeepOfRighteous, +15 hp, +1 dam), request
  • blood-stained furs (orc taskmaster, GoblinVillage) - hp 10 dam 1
  • plain leather tunic (lumberjacks Feanwyyn Weald) - (hp 10 con 1)
  • stained robes of a traveling priest (paladin Vast Plains just east of Tir-Talath) - (morale 2 sspell -3 svsmental -3)
  • greenish-brown shirt (dwarves/hunters in Aldevari) - (hp 3 m-regen 4%)
  • baggy striped shirt (tumbling jesters Aldevari) - (m-regen 4% dex 1)
  • platemail vest (Galadon Armorer) - (dam 1 hit 1 hp 10) (note: all platemail gear sold here has similar stats)

worn on head:

  • Brass Circlet (Ghost of a King, Graveyard) - (L8, 4 5 5 7, hp +10, mana +10, wis +1, int +1, gold, w3)
  • Open-faced helm (KeepOfRighteous) - (hp +5 dam +1) request
  • Garish multi-colored felt hat (bard/traveler (often on ground), Feanwyyn) - (mana +10 int +1 chr +2 wis +1)
  • Crown of leaves (wood-elf king (often on ground), Aratouldain) - (mana +25 int +2 chr +1)
  • Fine leather hat (Academy) - (hit +2 m-regen 2% wis 1)
  • decorated headband (warrior-mage OneHeart Encampment) - (morale 5 hit 1 dam 1), request
  • colorful jester's hat (South Dairein Settlement, shop) - (note: worn container)
  • greenish-brown hood (hunters Aldevari) - (hp 3 m-regen 4%)
  • dented iron helmet (Globsard, GolGalath) - svsmental -2 hp 7

worn on face

  • iron tusked mask L11, 1 3 2 0, cha -2, str 1, iron, w 6lb 4oz, orc taskmaster in goblin village
  • bone mask L3 chr -1, dam 1, bone, w2 lbs (elite troglodyte guard Troglodyte CAVERNS)
  • gaudy tribal mask (warrior-mage OneHeart Encampment) - (mana 10 int 1)
  • large golden nose-ring (barbarian OneHeart Encampment) - (con 1 str 1)
  • black reading glasses (elven scholar South Dairein Settlement) - (int 2 wis 2)
  • oversized green eyeglasses (Kollindist, Mouldrilars) - chr -1 hp 3, mana 3, wis 1 int 1
  • iron tusked mask (orc taskmaster, Goblin Village) - chr -2 str 1
  • tattered bandit's mask (Rymagar, Thick Area Silverwood. is aggro at lvl 18. On ground, sometimes.) - hit 1, dex 1
  • spiked mask of darkened bronze L18, 0 0 0 0 0, str 2, mana 5, svspar -2, w2, bronze, Bramblefield merchants

worn on legs:

  • fine leather leggings (Academy) - (hit 1, m-regen 2%, con 1, int 1)
  • orcish leggings (orc guard, GoblinVillage) - (dex +1)
  • greenish-brown leggings (hunter? or dwarf?, Aldevari) - (+3 hp)
  • colorful baggy pants (Jester, Aldevari) - (L7, 4 5 9 5, dex 2 m-regen 4%, cloth, w3)
  • Glauruk hide leggings (trapper, GlaurukSpawningGround) - (ssbreath -5 hp 9 dam 1)
  • deep purple cotton pants, (off-duty Coastguard, Seaport) - (2 hit)
  • pair of aquamarine silk pants (an armor merchant, Seaport) - (move 15 mv regen 3%)
  • black silk trousers (shady figure, V'Dramir's Cove) - (chr 1 dex 1 m-regen 5%)
  • lightweight mail leggings (cultists Forgotten Crypts under Arkham) - (hp 6 con 1)
  • mottled taglo-hide leggings (Tanner, Dagdan) - (ssbreath -2 move 30 dex -1)
  • tight leather pants (traveller Feanwyyn Weald) - (move -20 chr 3)
  • greenish-brown leggings (dwarf and hunters in Aldevari) - (hp 3 m-regen 4%)
  • boiled leather leggings (Globsard, GolGalath) - move 10 hit 1 dex 1
  • colorful woolen kilt (human warriors, Fhauaulugash) - move 10 dex 1
  • pair of leather pants (young orc warriors, Fhauaulugash) - move 10 hit 1

worn on feet:

  • spiked climbing boots (Feanwyyn) - (L5, 5 5 4 0, dam +1, dex -1, w4)
  • Moccasins (lumberjack, Feanwyyn) - (hit +2 moves +5)
  • Steel boots (KeepOfRighteous) - (hp +5 dam +1)
  • fine leather boots (Academy) - (move 20, m-regen 10%)
  • Fine black leather boots (sometimes on ground, VelkynOloth) - (hit +1, dex +1, hp +5)
  • Gray Leather Boots (ground, MoudrilarMonastery) - (mv +50)
  • light colored comfortable leather boots (harbor master, Seaport) - (sspell -3)
  • mottled taglo-hide boots (Tanner, Dagdan) - (ssbreath -2, move 30, dex -1)
  • mottled taglo-hide clogs (Tanner, Dagdan) - (ssbreath -2, move 10, m-regen 4%, dex -1)
  • glauruk-hide boots (poacher, Glauruk spawning grounds) - (ssbreath -5 moves 30 hp 6) - request
  • waterlogged leather boots (lumberjack barracks, Feanwyyn Weald, repops on the ground) - (hit 2 move 15)
  • sturdy leather boots (Vast Plains, just east of Tir-Talath, paladin/ranger) - (move 20 m-regen 3%)
  • leather ankle braces (arial druid, Vast Plains just east of Tir-Talath) - (move 20 m-regen 3%)
  • soft black leather boots (South Dairein Settlement, shop) - (move 10 m-regen 4% dex 1)
  • red and white slippers (South Dairein Settlement, shop) - (chr 1 sspell -2 move 5 m-regen 5%)
  • soft padded boots (Galadon Armorer) - (m-regen 3%)
  • reinforced leather boots (militiamen, barracks, TirTalath) - dam 1

worn on hands:

  • Studded Leather Gloves (Middle-aged man, Aldevari) - (L6, 4 4 4 4, dam +1, str +1, leather, w3)
  • a pair of black leather gloves (Duergar Grave Robber, (ForgottenCrypts) - (hit +3)
  • pair of oiled black leather gloves (sentryan spy/other rogues, Seaport) - (dex 2)
  • mottled taglo-hide gloves (Tanner, Dagdan) - (dam 1 ssbreath -2 hp 10 dex -1)
  • mottled taglo-hide paw-wraps (Tanner, Dagdan) - (dam 1 ssbreath -2 hp 8 dex -1)
  • studded elf-skin gloves (duergar AP High Tower of Sorcery) - (dam 1)
  • cloth wrappings (barbarian OneHeart Encampment) - (dam 1 hit 1)
  • plated brass gauntlets (Diana, barracks, TirTalath) - chr 1 dam 1 hit 2 hp 8, sometimes on ground, can be bought at shop

worn on arms:

  • lightweight mail sleeves (Arkham Crypts) - (hp +6, +1 con)
  • a pair of steel arm guards (Fire Giant Grave Robber, [Arkham Crypts]) - (hit +1, dam +1)
  • Black Leather Sleeves (Tarus, Lumberyard) - (hp +10, hit +1)
  • rothe hide sleeves (shop, Udgaard) - hp 5 dam 1
  • sleeves of flame-colored silk (outlawed conjurer, Seaport) - (sspell -5 str 1, magic)
  • mottled taglo-hide armguards (Tanner, Dagdan) - (dam 1 ssbreath -2 hp 10 dex -1)
  • steel reinforced elf-skin armguards (duergar AP High Tower of Sorcery) - (dam 1)
  • greenish-brown armguards (hunters, Aldevari) - (hp 3 m-regen 4%)
  • armguards with a red dragon imprint (overseer Aldevari) - (m-regen 6% str 1)
  • gray leather armguards (monks, Mouldrilars) - hp 5 mana 5 hit -1
  • boiled leather armguards (Globsard, GolGalath) - hit 1 dam 1
  • platemail vambraces (Galadon Armorer) - Hit 1 Dam 1
  • steel spiked armguards 4 4 4 1 2, dam 2, dex -1, w14, Caravans of Jhaana

worn as shield:

  • Steel kite shield (KeepOfRighteous) - (+5 hp, +1 dam)
  • Silver w/ Red Dragon (bodyguard, Aldevari) - (hp +5, hit +1)
  • jade-enameled buckler (hired guardsman, Seaport) - (sspell -4)
  • mottled taglo-hide shield (Tanner, Dagdan) - (ssbreath -4 hp 12 dex -1)
  • pyrohydra-scale shield (Pyrohydra in Heart of Ysigrath, sometimes on ground in cave) - (ssbreath -6 dam 1 hp 15)
  • crimson shield emblazoned with a brass dragon (Diana, barracks shop, TirTalath) - hp 6

worn on wrist:

  • Charred Leather Bracer (Tarus, Lumberyard) - (dam +1, hit +1)
  • Leather hunting bracer (elves, Aldevari) - (hp +10)
  • copper bracer (zombies, Graveyard) - (str +1, +5hp)
  • Engraved silver bracelet (python, Ysigrath) - (dam 1 dex 1 chr 1 mv 20 sspell -5 chaotic_only, LIMITED)
  • Gray bracer (monks, MoudrilarMonastery) - (hp +8 mana +8)
  • rothe-hide bracer (shop, Udgaard) (dam +1, hp +5)
  • bronze bracer L7 hit 1 hp 3 str 1, (elite troglodyte guard, Troglodyte Cavern)
  • duskhorn bracer (warriors, nomad village Araile) - (sspell -3)
  • darkened bracer (Arkham guards, sometimes on ground) - (hp 5)
  • plain leather wristband (beastman Oneheart Encampment) - (dam 1 hit 1)
  • spiked iron bracer (fire giant AP Udgaard) - (dam 1 hit 1)
  • leather hunting bracer (elf hunter Aldevari) - (hp 5 mana 5 m-regen 4%)

worn on about:

  • pitch-black parka (Trail Sentries, NorthernRoads/Udgaard Mtns) - (moves -20 hp 10 con 1)
  • (glow) shaman's robe (shaman, GoblinVillage) - (armor class -4, int +2, mana +20)
  • green cape (occasionally on ground, ErynGalen) - (same as shamans robe without glow flag)
  • fine leather cape (Academy)
  • deep purple sailor poncho (Coastguard, Seaport) - (hit 2, con 1, cloth)
  • midnight blue robe emblazoned with a silver claw (cultists Forgotten Crypts under Arkham) - (chr 1 sspell -2 mana 25)
  • copper tail ring (felar grave robber Forgotten Crypts under Arkham) - (dex 2)
  • mottled taglo-hide poncho (Tanner Dagdan) - (ssbreath -4 hp 12 dex -1)
  • dark purple robe (elf mage Aldevari) - (mana 10 int 2)
  • full length gray robe (monks, MoudrilarMonastery) - hp 8 mana 8 sspell -5 hit -1 dam -1
  • robe of tranquility (monks, MoudrilarMonastery) - sspell -7 mana 30 dex -1 svsmental -3 dam -3, sometimes on ground
  • full length embroidered robe (Qendriko, MoudrilarMonastery) - hp 15 mana 25 sspell -5, sometimes on ground
  • hooded cape of elk skin L20, 6 7 6 1 8, hp 10, str -1, con 2, fur, 8 lbs 11 oz, Village of Lallenyha
  • hooded cape of bear fur L20, 6 7 6 1 8, hp 15, str -3, con 3, fur, 8 lbs 11 oz, Village of Lallenyha
  • hooded cape of lion fur L20, 6 7 6 1 8, hp 15, dex -2, con 1, fur, 8 lbs 11 oz, Village of Lallenyha

worn about waist:

  • Wide Bronze Belt (Troll, GoblinVillage) - (con +2, str +1, hp +10)
  • fine leather belt (Academy) - (svs breath -1, svs paralysis -1, hit +1, m-regen 2%)
  • Belt (mage merchant, TirTalath) - (hp +6 mana +6 svs -5) mage_only container
  • silver belly chain studded with bells (young gypsy, Seaport) - (chr 2, only useful for for bards/conjies)
  • belt of hardened raindrops (outlawed conjurer, Seaport) - (hp 15 mana 15, mage_only, magic)
  • thick taglo-hide belt (Tanner, Dagdan) - (ssbreath -2 hp 12 dex -1)
  • belt of black dragonscales (black dragon whelps Heart of Ysigrath, sometimes on ground in cave) - (sspell -4 ssbreath -4 dam 1)
  • belt made from elf scalps (duergar AP, High Tower of Sorcery) - (dam 1)
  • cowhide knapsack (elf boy Aldevari, also sold by Vincent) - (note: worn container no stats)
  • small, loose-fitting beltpouch (drunken bard South Dairein Settlement) - (note: Worn container, contains okay flute)
  • brown silk sash (nobles Aldevari) - (m-regen 6% con 1)
  • elaborate beaded onyx belt 0 0 0 0 0, dam 1, dex 2, hp 15, str 1, AC -2, int -1, cha -3, Galadon Sewers


Felar:

  • sturdy leather paw-wraps (fela warrior Udgaard) - (L10, hit 2) (no mobs assist)
  • taglo-hide tail guard (Tanner, Dagdan) - (ssbreath -2 hp 3)
  • copper tail guard - ForgottenCrypts - +2 dex
  • Taglo-hide gear from Dagdan
  • Shop bought gear from Blackclaw

Arial:

Minoatur:

  • Get shod at Tir-talath farrier, Outlying Villages blacksmith, Minotaurs in coastal wetlands or Hamsah Blacksmith

Centaur:

  • Get shod at Tir-talath farrier, Outlying Villages blacksmith, Minotaurs in coastal wetlands or Hamsah Blacksmith
  • Rear hooves from Tir-talath farrier or North of Arkham's centaurs

Weapons

  • practice weapons (Balator) - (avg 10 - weight varies by weapon size, wood)
  • TirTalath barracks - all weapons avg 14, hit 2 dex 1 between 600-2000 copper minimum level 15

swords:

  • short sword of quickness (Sir Bilkon, TabershawsKeep) - (avg 12, hit +2, dam +1 - wt6, steel)
  • silver rapier (rat prince, Sewers) - (avg 17, dex +1, dam +1, +5hp - wt5, silver)
  • Black iron longsword (On ground, VelkynOloth) - (L30, avg 17, hit +3 - wt6, iron)
  • pitch-black shortsword (watchman searching for crime, Udgaard) - (avg 14 dam 2 hit 2, iron) (watch for patrollers)
  • gleaming steel scimitar (warriors at the entrance to Village in Araile) - (avg 17, hit 2 dam 3 w14.15, BLESSED)
  • gleaming steel khopesh (merchant bodyguards in Araile, go in pairs and assist one another) - (avg 15, w8.15, BLESSED)
  • scimitar with a claw-like blade (cultists Forgotten Crypts under Arkham) - (avg 11 dam 3 hit 1, iron, w6.15)
  • heavy steel sword (rogues southeast of Arkham) - (hit 1 dam 1 avg 15, steel)
  • guardian sword (Arkham guards, sometimes on ground) - (avg 18 dam 7 hit -2, 2handed, anti-neutral) (note: best for giants, paladins, felar)
  • elven shortsword (wood-elves Ar'atouldain) - (avg 10 hit 2 dam 2, steel, electric bite)
  • jagged iron sword (orc grunts, GolGalath) - avg 11 dam 2 hit 1, iron
  • brass shamshir (militiamen, TirTalath) - avg 16 dam 2, copper
  • flame blade SeantrynSewers) - avg 16, dam 2, hit 2, cha 1, dex 2, gold, w5, flaming bite, spider heart in SeantrynSewers

maces:

  • shaman's mace (goblin shaman, GoblinVillage) - (avg 12, hit +2, dam +2 - wt5, steel)
  • massive truncheon (gaoler, Sewers) - (avg 16 dam +4, wood, w7)
  • flaming torch (rogues/villagers at barricade, crossroads Southeast of Arkham) - (flaming bite avg 10, wood)
  • blackjack (rogues southeast of Arkham) - (avg 9, mostly for thieves)
  • charged copper prod (poacher Glauruk Spawning ground) - (avg13 dam 2 hit 3, electric bite, copper)
  • large adamantite warhammer (fire giant AP, Udgaard) - (dam 6 hit 2, 2handed, for giants, orcs, paladins)

axes:

  • cruel battle axe (troll commander, GoblinVillage) - (avg 12, str +1, hit +2, dam +3 - wt10, steel)
  • flaming axe (Feanwyyn) - (avg 15, dam +1, sv spell +5, mana -5 flaming bite, iron) limited
  • large hunting axe (ground, Ugruk) - (avg 19?, bronze)
  • spiked hand axe (duergar soldier, Udgaard) - (avg 14, +4 dam, steel) (no mobs assist, soldier has 2)
  • old notch-bladed hatchet (bandit southeast of Arkham middle of maze forest) - (avg 15 hit 1 dam 1) (note: many small aggro mobs)
  • bone axe (Sz'weh warriors, Ysigrath) - (avg 12 svspara -2, bone)
  • lumberjack's axe (lumberjacks Feanwyyn Weald) - (avg 13 str 1, steel)
  • double-bladed battleaxe (barbarian Oneheart Encampment) - (avg 13 dam 2 str 1, steel)
  • small iron-edged hatchet (Inkrono, Mouldrilars) - avg 18, iron
  • blackened copper axe (Globsard, GolGalath) - avg 14 dam 3 hit 3 int 1, flaming bite, LIMITED

whips:

  • best off with the practice one until...
  • taglo-hide whip (Tanner, Dagdan) - (avg 14 dam 3 leather) (note: Whip skill bonuses? (eyejab, possibly lash?))
  • wicked leather whip (Globsard, GolGalath) - avg 11 dam 3 hit 1
  • gaudy whip of snake skin L20, 3d8 (13), dam 2, hit 3, cha 2, svbreath -4, leather, poisonous bite, Village of Lallenyha
  • whip of living thorns - Eryn Galen warrior guildguard

flails:

  • Silver chain flail (shaman, Ysigrath) - (avg 18 dam +3 hit +3) Flaming bite
  • Mithril chain flail (shaman, Ysigrath) - (avg 18 dam +3 hit +3) Acidic bite
  • disgusting dwarf-skull ball-and-chain (duergar AP, High Tower of Sorcery) - (hit 2 dam 2 chr -5, bone)

daggers:

  • Wyvern's sting (mother wyvern, TabershawsKeep) - (avg 12, hit +1, dam +1 - wt5)
  • Nicked dagger (thug, Sewers) - (avg 16? dam +1?)
  • Bone hunting knife (felar trapper, Balator) - (avg 18? dam +2? hit +5?)
  • wood-handled steak knife (rogues southeast of Arkham) - (avg 13)
  • dripping bloody knife ('villager' east of barricade, not screaming/sobbing man/woman, southeast of Arkham) - (avg 13 dam 2 hit 2 hp 20 mana 20, CURSED:norem nodrop) (note: many aggro mobs, primarily for mages)
  • dagger named 'talon' L20, 4d6(14), hit 3, dex 2, iron, w3, filthy halfling in the shire
  • black dragon's tooth (black dragon whelps Heart of Ysigrath, sometimes on floor in cave) - (avg 20 ssbreath -2 dex 1)

polearms:

  • crude polearm (bullywug, Ysigrath) - (avg 16, hit +3, dam +3 - wt15, wood)
  • flaming bardiche (sometimes (rarely) on ground near FrigidWastelands, iron)

spears:

  • long bone-handled javelin (Tribal hunter, DesertOfAraile) - (avg 14, hit +5 - wt10, bone)
  • steel-bladed gythka (Thri-kreen warrior, DesertOfAraile) - (avg 17, hit +3, dam +3 - wt17, steel)
  • Blood red steel spear (Talshidar caves) - (avg 16, hit +2, dam +2 - wt 14, steel)
  • oak-shafted spear (fela warrior Udgaard) - (avg 13 dam 2 hit 5, wood)
  • iron-tipped wooden spear (guards in Dagdan) - (avg 14, wood)
  • planting stake (Garltrex, Mouldrilars) - (avg 16, wood)

staffs:

  • Wooden staff (ground, PlainsOfArendyl) - (L33, avg 20, hit +2 - wt9)
  • ceremonial staff (Arkham Crypt) - (L17, avg 14, sspell -3, hit -4, wis +2, int +2)
  • totem staff (blind troglodyte seer Troglodyte Caverns) - (hp 5 mana 10 wis 1, blessed, magic) (note: really only good for +mana)

Instruments

  • wooden panpipes (lover OneHeart Encampment) - (L15 dam 1 hit 1 hp 10)
  • small, silver flute (drunken bard, South Dairein Settlement) - (mana 10 note: inside small beltpouch)
  • rough hide war drums (dwarven drummer South Dairein Settlement) - (hp 15 dam 1)

Held

  • some juggling balls (juggling jester Aldevari) - (con 2)
  • decorative paper fan (exotic merchant Seaport) - (hp 10 mana 10)
  • flickering gem (campfire by wood-elf king in Ar'atouldain just outside Evermoon) - (hp 20 ac -15 anti-neutral)
  • bloody orb (blood-beasts etc., FoN) - dam 1, note: occasionally progs in combat for extra 1 dam and 3 morale



TODO:

  • More suggestions
  • Stats on some equip
  • Remove items that don't exist